Intro screen: Game title and screen shot or artwork from game
Team Introduction: Give the names and roles of all team members (no last names) Faith and Lillian.
Audience: Who are you designing your game for, and why? We are designing our game for 8th Graders because we have to make it for our own game.
Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game? The player has to move the rocket to dodge that astroids.
Learning Goal: What will the player learn by playing this game? They will learn how to make a rocket and what to mix together.
Fun Factor: What makes your game fun for the player? It is going to look like your ust in space.
Smart Factor: What does your game teach? What can someone learn by playing it? It teaches what Homer Hickman did and what he done.
Style Factor: What kind of graphic/animation style will you use? What kind of sounds? It makes the shound of the countdown and the sound of it taking off.
Originality Factor: What makes your game special and unique? Why will it sell? It will sell because it is fun and it teaches alot of stuff
We are getting ready to present our games for globaloria presentation. In order to have a good presentation you have to pay attention, listen to others, and talk clearly. I think we will all do good on our game presentations and do good with watching and listening to the other game presentations.
The three things that are finished on my game skeleton are the scenes and buttons and we are done with all of the game skeleton and game demo. We really didn't have anything that we didn't get done. We done everything together, and got all of it completed. http://www.myglife.org/usa/srms/index.php/User:Blondie
There are many things that you should do during game presentation but, I only have three to list: Do your best, Look at the crowd and talk loud so everyone can hear you. Three things you shouldn't do is: Turn your back on the people, don't get nervous, and never read off of the paper or screen. I tend to get tense but, I control it so I don't get to nervous. You have to try not to turn your backon the people because, they won't be able to hear you or see your face. You need to ake sure that you answer the right questions when they are asked. That's all the information I have for you! (:
This is my final blog. I will be happy to have the whole summer to think about what I'm going to make my game about next year. I will miss my globaloria friends and learning about the games other kids make to make my game better. I look forward to coming back next year and seeing all my friends. I like Globaloria because, it teaches you how to make the games you would like to play. I will miss learning new things with the laptops. I like to be a computer wiz so, I can make a game everyone will love.
Westest was very easy, some parts were hard but once you figured out what it was it seemed really easy. I think i succeeded to my level that I wanted to get too. I think I done good with the math and science. I'm not so good with the language and social studies but, I think I still done good on it. Westest is very educational and you can learn alot from it . I look forward to scoring higher next year and maybe getting distinguished.
myglife.org/usa/srmswiki Our presentations were very scary but, we learned alot that we need to work on. The presentation's were fun and we had the people to help us with what we needed on our game. Our game needed a page that explains intergers. The people on call told us that our game was very good and colorful. They said that they like our designs and topic of math. We look forward to submitting our final game and making it better.